<?xml version='1.0' encoding='UTF-8'?><metadata xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns="http://dublincore.org/documents/dcmi-terms/"><dcterms:title>Mental health care for young people using videogames; a pilot study on the development of a new intervention method toward Hikikomori and Futōkō , Panto et al</dcterms:title><dcterms:identifier>https://doi.org/10.7910/DVN/YBCEGO</dcterms:identifier><dcterms:creator>Panto, Francesco</dcterms:creator><dcterms:publisher>Harvard Dataverse</dcterms:publisher><dcterms:issued>2022-04-21</dcterms:issued><dcterms:modified>2022-05-04T14:09:25Z</dcterms:modified><dcterms:description>Mental health care for young people using videogames; a pilot study on the development of a new intervention method toward Hikikomori and Futōkō  Panto et al, intervention and control group data</dcterms:description><dcterms:subject>Medicine, Health and Life Sciences</dcterms:subject><dcterms:contributor>Panto, Francesco</dcterms:contributor><dcterms:dateSubmitted>2022-04-15</dcterms:dateSubmitted><dcterms:license>CC0 1.0</dcterms:license></metadata>